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We were brainstorming different ideas for Knights of the Dreadnaught, an arena shooter. I suggested a more TRON-like look for our characters. My logic was that I was the only 3D artist/specialist on the team, and I thought it would be more practical to model and animate something simple like this.

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After a little bit of thought and pitching the reference material, the team agreed.

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Here are some of the concepts I showed my team.

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These are my initial sketch's on ideas for the helmets, armor, and weapon.

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We ended up agreeing on the Motorhead helmet.

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I modeled one half of the helmet fairly easily from my sketch. Then I mirrored it.

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For the armor, I modeled a male body, then smoothed out and rounded off parts and details that would not show through with a suit like this. 

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I then added the black blinn with the blue highlights also using a blinn.

Since I was the lone 3D artist, I was using Miximo for all of my animations. 

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The hard part was fixing some of the problems that arose with animations. I also was work in unity to blend all of the animations together.  Although it was hard work I am glad with how it turned out.

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© 2020 Cameron Gabrielson.  All rights reserved.

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